Selected work09 / 092025 — in development
The Club Journey
Football management game
A match engine, a 3D world and 1,110 clubs, built by one person with AI as the second pair of hands.
- Studio
- AstroNote
- Years
- 2025 — in development
- Role
- Sole designer & developer, AI-assisted: game design, UI, 3D, code
- Scope
- Match engine & HUD, 3D world, management UI, crest & wordmark, desktop client, website

The Club Journey is a football management game I am building alone at AstroNote, my own studio, with AI tools as my pair programmer. Every match is fully simulated and played out in 3D.
The world starts with 1,110 clubs, 80,702 players and 60 leagues. It runs on WebGPU in an Electron desktop client, with an Angular website in four languages alongside. A playable demo is planned for Steam Next Fest in February 2027, with Early Access to follow.
The game, in the engine
Everything is rendered by the game itself: floodlit stadiums with modelled crowds, and a 3D match view with commentary, an event timeline and a minimap.


Crest & wordmark
A lion-head crest and a slanted two-tone wordmark, with “Power within” as the line underneath.

The method behind it

The 2D match view the key art sits on top of.
Built solo, with AI as a pair programmer. Game design, art direction, UI and architecture are mine; AI tools write a good share of the code, and I review and shape what they write.